MEMORY { RAM : ORIGIN = 0x01001000, LENGTH = 4K FLASH : ORIGIN = 0x01000000, LENGTH = 4K } REGION_ALIAS("REGION_TEXT", FLASH); REGION_ALIAS("REGION_RODATA", FLASH); REGION_ALIAS("REGION_DATA", RAM); REGION_ALIAS("REGION_BSS", RAM); REGION_ALIAS("REGION_HEAP", RAM); REGION_ALIAS("REGION_STACK", RAM);